GDC 2017 Day 3: Pokemon Go wins best mobile game, Tim Sweeney honored with lifetime achievement award





We’re continuing our coverage of GDC 2017. In case you missed it, check out our day one and day two recaps. The third day of GDC marks the opening of the expo floor. While mobile games still pervaded the show halls, VR continued to have a huge presence this year. Check out some of the top highlights from the day:

  • Pokemon Go wins best mobile game at Game Developers Choice Awards. Niantic took home top honors at the GDCA show at GDC this year. The game that had everyone catching them all edged out Super Mario Run, Clash Royale, Reigns and Pokemon Sun and Moon. Other GDCA winners included Blizzard’s Overwatch for game of the year and No Man’s Sky, which took home the innovation award.
  • VungleGDC20177Tim Sweeney honored with GDCA lifetime achievement award. The founder of Epic Games received his much-deserved award from fellow industry legend, John Carmack. Sweeney’s work on the Unreal engine and launching genre-defining titles, such as Unreal Tournament, Gears of War and Infinity Blade, are just a small sample of his incredible library of work. Past GDCA lifetime achievement award winners include industry luminaries Hironobu Sakaguchi, Sid MeierShigeru MiyamotoWill Wright and Hideo Kojima.
  • Epic Games hosted its State of Unreal address. Before receiving his lifetime achievement award later on in the day, Tim Sweeney, led the Epic Games GDC keynote and spoke in detail of how the Unreal Engine can be used in applications beyond gaming. To drive this point home, Sweeney’s talk included Andy Serkis explaining how he used Unreal Engine 4 to achieve cinematic CGI firsts, scenes from Rogue One built with Unreal and an on-stage reveal of the Blackbird, a real-life self-driving car that can film car commercials without actual cars.
  • Microsoft wants to bring mixed reality to the Xbox One in 2018. The Redmond giant revealed plans to extend the Windows Mixed Reality experience beyond PC and Microsoft HoloLens. It’s not clear yet whether this means there’ll be an Xbox VR headset, but the company will likely have more details at its Build conference in May.
  • Netmarble announced the global launch of Lineage 2: Revolution. With millions of downloads and more than $176 million in revenue in South Korea alone, Netmarble revealed during GDC2017 that they’ll be pushing out their hit mobile action RPG internationally. Based on the renowned Lineage series of games, the company will be targeting multiple markets, including China, Japan, Europe and the U.S. with this global release.

Stay tuned tomorrow for more GDC 2017 coverage.

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